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Game maker 8 pro export app to mac
Game maker 8 pro export app to mac




game maker 8 pro export app to mac
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  • Replaced collapse/expand icons to make them clearer to the userĪdded missing footers for detached Material and Block Side panelsĪdded many, MANY missing undo points, and many tooltips to UI components. Templates search field now has a character limit Shortcut key field now gets it's background color from the current theme Shortcut input field is now wide enough for most localized key namesĬtrl/Cmd and Shift shortcut buttons now take their background color from the current theme, and are wide enough to show their captions properly Save button in Preferences no longer closes popup Quad edge view is no longer wrongfully visible in the Animator Keyframe stretch bars are now visible again, and drag properly Zoom/Loop bar handles now gets their color from the current accentĭefault animation is now clearly marked visually Grid line color in Animator gets its color from the current theme Play button now shows Pause icon while the animation plays Layer buttons no longer reset to default dark color when changing layer order Layer rename field now has a character limit

    #Game maker 8 pro export app to mac update

    Static assets that used two materials with the same color but one being emissive now will look right ingameĮxporting an animation now saves the current state of the selected animation and not the one from the last save operationĢD views in Modeler now update properly when charging a materialĬlicking outside 2D views no longer affect the model in any wayįrame tool now shows properly in 2D views Toggle Long Way Rotation for selected interpolations (I)Ĭrash when saving a multi-layer model where the background layers have a smaller bounding box than the ones above Previous/next keyframe in Animator (Ctrl/Cmd+Left/Right arrow)

    game maker 8 pro export app to mac

    Previous/next frame in Animator (Left/Right arrow) Select/Translate/Rotate in Animator (1, 2, 3) Importing multiple PNGs as block sides now update the palette properly Importing PNG as block side no longer keeps only used materials in the palette Inspector fields now check for errors taking into account the user's regional settings "Send to All" feature now has a confirmation popup Timeline now collapses, expands, detaches, and reattaches properly

    game maker 8 pro export app to mac

    Select and Delete Keyframes do no longer work while the animation is playing Right-clicking a gizmo no longer sends the camera to orbit the floor behind it, but orbits the gizmo itself Pen and Screen Rect tool now work in deselect mode Made MacOS pkg simpler and more compatible It clears ALL of the editor's configuration to default settings, fixing possible issues with retro compatibility or monitors being plugged in/out between sessions. IK bones visibility in Rigger (only visible with IK enabled)

    game maker 8 pro export app to mac

    Palette panel can now be collapsed to make room for a larger Layers panel We now support 16 layers (might get a bit slow for large volumes in low-end hardware) Panel now allows for layer reordering via drag n drop This long requested feature is now available for MacOS users too November 11th, 2021 - Public Beta Release






    Game maker 8 pro export app to mac